Arguments *modified from 32bit bat file: javaw.exe -Xmx1024 -jar 'C: Skyrim Utilities Mod Organizer mods Dual Sheath Redux SkyProc Patchers Dual Sheath Redux Patch Dual Sheath Redux Patch.jar' Edit: It seems that MO is unable to run the jar file directly and the bat file starts the jar but it starts it outside of MO.
SkyProc is a Java library that offers easy to use Java API for importing, manipulating, and exporting mods. The SkyProc library offers Java programmers the power to create and edit objects that represent Skyrim mods and records. It is able to import mods, or even an entire load order, and give easy access to the records inside. Programmers can then make any changes they wish, and export a working Skyrim patch that is customized to every user's load order. Its purpose is to facilitate third party creation of smart programs that create custom patches based on any given load order.
For many mods, this will help reduce, or completely eliminate conflicts. (SkyProc Unified Manager) is a manager program created to facilitate multiple SkyProc patcher maintenance.
Using the Starter Project will give you all the setup you need to make your patcher compatible with it. What Can SkyProc be Used For? It can be used to make extremely smart and versatile patchers capable of adapting to any load order. It can be used for things such as: Customization Patchers Lots of mods have several hard-coded esp variants to offer users several different setups. Instead, a patcher can be made to read in an INI file, and adjust a hard-coded mod file with custom settings defined by the user.
![Immersive Immersive](/uploads/1/2/5/5/125568080/131567279.jpg)
This gives the mod an unlimited amount of easy customization over things that would otherwise require slews of esp versions. See for an example of this. Addition Patchers Seamlessly add things to the world, without causing incompatibility issues.
A patcher can be made to add spells, factions, and many other items to NPCs, or many other similar tasks. These can be done by hard-coding a mod, but having the changes done with a patcher benefits from being compatible with any load order; If a user adds another mod with more records, the records from that new mod are automatically integrated into your mod. See for an example of this. Preparation Patchers Preparation patchers are meant for mods that require certain records to be set up in special ways. These types of patches tend to be 'final' patchers that are meant to process the load order after everything else is settled in. See or for an example of this This is not an extensive list of the possibilities of applications that can be made with SkyProc. The possibilities are really up to the programmer to flex their coding muscles and take advantage of the power SkyProc offers.
Help SkyProc is meant to be easy to use. If you are not familiar with Java, libraries, or even programming in general, here are some helpful sections to get you started.
WARNING: The tutorials have become outdated and need to be updated to new standards. The same general concepts apply, however.
— General Features of SkyProc. — Specific accessible using SkyProc. — A tutorial for setting up your IDE and creating a simple SkyProc patcher. — A collection of mini-tutorials describing how to do various specific tasks using SkyProc.
— A guided tour of the Lootification patcher. — Frequently asked questions about SkyProc, and solutions to common mistakes. — NetBeans shortcuts and tricks for an easier time coding. — Link to the SkyProc Forums. — The official learning material for the Java language. — A document describing the SkyProc API in a form familiar to Java programmers.
Development. — Link to google hosted source code repository. — Please submit a report here, with as many details as you can. — External list of changes to the SkyProc library, on the Google code repository. — Internal list of changes to the SkyProc library, only up to v1.5.
— Contributors, libraries and programs used. Mods that Use SkyProc TES4: Oblivion. — Algorithms that rework the leveled lists in your mods. TES5: Skyrim.
— Automatic Spells, Increased Spawns (a PISE successor). — Adds spells from active mods to NPCs. — Drag & drop alternate textures/models & have them automatically integrated in-game. — Left handed sheathes and more. — Similar to Automatic Variants, but for NPCs instead of creatures. — A Java TES5Edit (very) alpha WIP.
— Automatically enchants and distributes mod-added items. — Generates an automatic patch for the Perkus Maximus overhaul. — It generates a new Bodyshape for each NPC, making the beggars thin or the rich heavier and more. — NPCs gain (selected) vanilla perks. — Generates an automatic patch for the Skyrim Redone overhaul. — Enhances/replaces WryeBash'd patches. — A SkyProc mod that automatically generates multiple SkyProc patches.
— Delevels game, adds more class based combat, and lots more. Other Links. — Recommended IDE Screenshots.
Skyrim Gameplay Rebalance What to expect from the pack: Big parts of this pack was done by Garfink. Big thanks to him. The aim of Skyrim Gameplay Rebalance is to rebalance Skyrim's difficulty without making enemies into health-sinks.
This is achieved by adjusting sizes of mobs, increasing spawn points, the types of spawns, giving more potions, magicks and perks to the NPCs, improving their AI and allowing NPCs to use enchantments, all the while not nerfing the hero. There are also mods that add gameplay functionality featured in this pack. Garfinks rebalancing was in my opinion focused on a hardcore player and with all mods recommended by him the game was impossible for me to play. I am more of a casual player. Since Garfink stopped developing this pack I have done rebalancing myself and can therefore offer something for both the casual and the more harcore type gamer. I have split the pack into two parts where the second part is only installed by experienced hardcore players. Pre-Installation Setup.
Notice: This pack is fully compatible with STEP: Core and STEP: Extended. ELE and ICAIO are requirements. Other packs If you use more than this one pack, you need to build your own patch using my. Compatible packs Survival Highly recommended pack focused on survival. Deleveled Loot Pack by me that delevels loot. Dovahkiin Reborn Pack by me focused on player races, skills, powers, spells etc.
Highly recommended Semi-compatible and semi-unsupported packs A real explorers guide to Skyrim (REGS) REGS has been taken over by Kelmych who will bring it up to date and make it compatible with the latest STEP. It is probably compatible with this pack. Skyrim Revisited: Legendary Edition Skyrim Revisited: Legendary Edition is more of a replacement for STEP than a pack. SR:LE is not supported but most of SR:LE is still compatible with this and my other packs. Use my and read the special instructions for SR:LE. Not compatible packs SRLE Extended: Legacy of The Dragonborn SRLE Extended: Legacy of The Dragonborn is an addon or a pack for SRLE by Darthmathias. It is an excellent pack that adds many mods on top of SRLE in many different areas, some areas where I haven't added any mods in my packs like quest mods or companion mods.
It also adds mods that alters the looks of NPCs, it expands towns, it adds new items and retextures many aspects of the game. SRLE adds mods in all areas that I do in my packs and many of the mods that are in my packs are also in SRLE or SRLE Extended: Legacy of The Dragonborn. If you want to add the mods that are in SRLE Extended: Legacy of The Dragonborn but not in my packs, my recommendation is to skip my packs and use SRLE Extended instead. DarthMattias provides a patch for Morrowloot Unlimited and with that added you won't miss out on anything essential by using SRLE Extended: Legacy of The Dragonborn instead of my packs. Install Order You should follow the install order outlined in STEP. Install the pack after your STEP install.
It may be considered good modding practice to install the pack before the STEP section 2.N. Patches, but currently it doesn't matter since none of the mods from my pack conflict with any mods from the patches section of STEP. The mods from my pack should be installed as outlined on their pages. Mods from the pack or STEP that overlap should usually remain in their position laid out in STEP. It may be useful to re-install these mods as a new mod if changes are made to the installation of said mod, with a name fit to the profile. This preserves easy switching between Profiles in MO.
If you are unsure, check the 'conflicts' tab in MO for the mod in question and see what is overwriting it / what it is overwriting. Ask questions on the forums if you are still unsure. If you install more than one pack, check here:. A better gameplay experience The following mods are recommend for both casual and hardcore players. If you are not installing the hardcore mods the recommended in game difficulty setting is Adept but that can be lowered if the game is to hard for you.
Description: NPCs will use potions, spells from mods, perks from mods and will spawn in bigger groups. This program is setup through a patcher later. Install the mod like any other mod for now. Author: The ASIS Team Main file: ASIS Patcher 1-42-5 Hacked (or later version) Optionals: None. Author: Meh321 Main file: Better Stealing xx Description: Overhauls the games dragons and adds new dragon types. Author: Tommy2368 Description: Fixes som Deadly Dragons scripts. Author: 3JIou, Redshift Special instructions: No patch for Audio Overhaul Skyrim is needed, it is included in my patches.
Description: Adds fully functional, scheduled patrols Author: Scrabbulor Main files: DLC Aggressive IP 2.0.3 (or later version) Description: All instant restoration potions (Health, Stamina and Magicka) now work over a five second duration Author: Nastakanoth Special Instructions: TTRSO users: Needs to be loaded after TTRSO, which it is if you are using LOOT. This mods functionality is already included in Morrowloot Ultimate and Complete Alchemy and Cooking Overhaul. If you use any of these two mods, do not use Immersive potions. Description: This mod installs silent music files which the game will load instead of the original music, disabling the music. Author: alt3rn1ty.
Install Description: Tempered weapons and armors degrades to their initial state over time and use Author: Isoku Description: NPCs in bleed out can be knocked out. You can make stealth knockouts. Author: Sevencardz and Noobzor Description: More and deadlier bandits Author: Indigoblade and the OBIS Team Main files: OBIS 2.01 Update: OBIS 2.02 Optionals: None. Special Instructions:. OBIS.esp load after Rebirth Monster.esp. OBIS.esp load after High Level Enemies - SIC.esp Description: Adds dozens of new creatures Author: lifestorock Main files: Skyrim Immersive Creatures v652b NMM BAIN Special Instructions: From the main installer choose:. Main.
DLC2 STEP: Extended users should install the SIC patch from Complete crafting overhaul and Enhanced Blood Textures. Description: Makes items from SIC use WAF stats Author: statmonster Description: Combat overhaul. Author: Enai Siaion Main files: Wildcat vXXX Description: New enchantments.
Author: Enai Siaion and T3nd0 Main files: Wintermyst vXXX Optional files: Wintermyst - Skyproc Patcher Special instructions: Wintermyst - Enchantments of Skyrim.esp should be deactivated when you build the bashed patch. The block list for the Wintermyst patcher needs to be edited. Doubble click on Wintermyst - Enchantments of Skyrim in MO Select the textfiles tab and select the text file Delete the bashed patch from the block list and choose save. Wintermyst includes the features of Animated Weapon Enchants that is in STEP Extended.
Deactivate Animated Weapon Enchants and remove the dependency from the STEP Extended patch: Open xEdit through MO Untick all plugins except STEP Extended patch.esp and click OK Delete the following (by right-clicking them and choose remove) Example: Right-click on the entry 0004605b and choose remove. Do NOT remove the whole Magic effect entry STEP Extended Patch.esp Magic Effect 0004605b 0005b450 0005b452 000aa156 000acbb6 Right-click STEP Extended Patch.esp and choose clean masters Description: Combat overhaul. Author: Alex9ndre Main files: Wintermyst - Loot and Degradation Patch Hardcore. Warning: DCO contains a bug that makes it impossible to win over Miraak. This is solved by uninstalling DCO before that fight and reinstalling it after.
Description: Lets enemies continue to level up to provide challenge to players at higher levels. This function is already included for some enemies with OBIS and Skyrim Immersive Creatures. HLE extendeds this feature to even more creatures, even some that might be a little absurd (like mudcrabs and skeevers).
Author: Dalquist Special instructions:. Install High level enemies Falskaar if you use Faslkaar. If you use Morrowloot Ultimate, download my and let it overwrite the original mod.
Conflict resolution Notice: For the time being, you need to merge your own patch using my modular patches. Download the relevant patches from. Install the patches and make LOOT rules for them: LOOT Rules:. STEP Core - SGR Casual.esp Set global priority 990400. STEP Core - SGR Hardcore.esp Set global priority 990400. STEP Extended - SGR Casual.esp Set global priority 990400. STEP Extended - SGR Hardcore.esp Set global priority 990400 If you only install some mods from the pack or if you have other packs installed, please merge your own patch with instructions found.
Post-Installation Configuration LOOT rules. Automatic patching SUM If you have installed the hardcore mods you have ASIS installed.
Just like Dual Sheath Redux this mod features a patcher. To make sure both patchers are executed in the right order, we install SUM. Download and install.
Add executables for SUM. Click on the data tab on the right side of Mod Organizer Expand SkyProc Patchers Expand SUM Right click SUM.jar, choose Add as executable Click OK. Run the SUM dynamic patch through MO. Make sure all patchers you use are ticked.
Click on SUM options open. Make sure everything is Unticked. Click on patcher list open to return.
Click on settings after every patcher and set them up using the following settings:. ASIS - Casual users Make sure only the following is ticked: NPC enchantment fix. ASIS - Hardcore users Make sure only the following is ticked: Increased Spawns NPC potions NPC Potions defaut number of potions 2, chance per potion 5 NPC enchantment fix Click open at Increases spawns. Change the settings as follows if you use High level enemies hardcore: 50 100 10 2 0 0 0 0 0 0 Use interior spwans Reduce interior Spawn chance 2 If you an even more hardcore setting, you can turn up the spawn settings a little: 50 100 10 10 3 2 0 0 0 0 Use interior spawns Reduce interior Spawn chance 2. Dual Sheath Redux Use settings from STEP (if any) or any pack that you uses that change these Wintermyst. Add executable for Wintermyst.
Click on the data tab on the right side of Mod Organizer Expand SkyProc Patchers Expand EnaiSiaionWintermystpatcher Right click Wintermystpatcher.jar, choose Add as executable Click OK. Run the Wintermystpatcher through MO. FNIS, Bashed patch, Dual Sheath Redux. To make it more user friendly, here is a collection of all in-game settings, MCM settings and console commands in a goggle doc to make it easy to view them on your phone: Please take a glance at all MCM configurable mods that you use. There are several settings and tweaks you might want to use that I haven't brought up due to it not being important to what we intend to do with this pack.
Thanks This pack used to be a part of a bigger pack that I developed with the help of Nicopad and Garfink. Big thanks to them. 17-07-29 Added warning about pack no longer being supported. Changed notes about REGS. 16-10-29 Removed Vigor and RotE. 16-10-28 Removed WAA.
16-09-10 Added Deadly Dragons Script Patch. 16-07-27 Added better stealing. 16-07-26 Added Wintermyst. 16-07-26 Removed Combat Evolved and Animal Tweaks.
![Skyrim Dual Sheath Redux Skyproc Patch Skyrim Dual Sheath Redux Skyproc Patch](/uploads/1/2/5/5/125568080/702186568.jpg)
Added Wildcat. Made Vigor an optional mod. 16-07-26 Updated LOOT rules. 16-06-22 Removed Vigor Campfire support and Vigor merge. 16-06-01 Patches updated. 16-05-24 Patches updated.
16-05-23 Added LOOT rule: Load Animal Tweaks.esp after NoAnimalsReportCrimes-DG+DB.esp. 16-05-22 Added Animal Tweaks.
Patches will be updated tomorrow. 16-05-22 Added Kill the Orchestra and Vigor. 16-05-22 Sorted the mods, removed Backup Movement Speed Reduction and Smarter combat music. 16-05-22 Added notes to install WAA after ASIS. 16-03-21 Patches updated.
16-03-13 Patches updated. 16-02-27 Removed my RotE patches.
16-02-27 Added RotE patches (a new mod). 16-02-22 Patches updated. 16-02-22 Updated SIC instructions to not use the outdated RotE patch. Updated Deadly Dragons to use the new Loremonger version.